SOLID Principles in .NET Core
SOLID principles are the foundation of clean architecture and design patterns in .NET Core applications. These principles help developers write scalable, maintainable, reusable, and testable code. 1. S — Single Responsibility Principle (SRP) Definition: A class should have only one reason to change. Alternative for: Large classes doing multiple jobs. Bad Example: public class UserService { public void RegisterUser() { } public void SendEmail() { } public void SaveToDatabase() { } } The class handles: User registration Email sending Database operations Good Example: public class UserService { public void RegisterUser() { } } public class EmailService { public void SendEmail() { } } public class UserRepository { public void Save() { } } Each class now has a single responsibility. 2. O — Open/Closed Principle (OCP) Definition: Software entities should be open for extension but closed for modification. ...